Clauses come in two kinds:
- Explicit - These clauses must appear, because they lack a default Value
- Implicit - These clauses may be omitted, assuming their default Value
TTD Parallel, Serial, Modifier, Condition
“Among N means to split the Effect between exactly N TARGETS. Among N does not increase the...Among N Clause
“Each N means to repeat the Effect to each of exactly N TARGETS. All N TARGETS must be distinct...Each N Clause
“The Limit X Clause immediately follows a numeric variable N and proscribes its valid ranges. X...Limit X Clause
“Ally is a modifier Clause of TARGET, which means only Ally Elements may be chosen. Your Own...Ally Clause
“Own is a modifier Clause of a TARGET. It means that only your own Elements can be selected, and...Own Clause
“Foe is a modifier Clause of TARGET. It means that only Elements Owned by a Player on an opposing...Foe Clause
This category has the following 4 subcategories, out of 4 total.
Pages in category "Ability Clauses"
The following 29 pages are in this category, out of 29 total.