Quarter makes the number of Cards in the Base equal to the PLAYER Billet (or come as close as possible).
If the current Cards in Base exceed the Billet, the excess are discarded to Limbo. The TARGETPlayer selects which Cards are discarded. The cards are discarded one at a time, and ZoneTriggers apply. The process continues until the current cards in Base is less than or equal to the Billet.
If the current Cards in Base are less than the Billet, Cards are Drawn one at a time from HQ until
the number of cards in Base meets or exceeds the Billet, OR