Unit Cards may possess zero or more Specialties. Specialties include:
- (Physical) - Artillery, Munitions, Combat, Projectile
- (Mental) - Espionage, Psychic, Deception, Strategic
- (Tech) - Orbital, Remote, Biological, Radioactive
- (Exotic) - Mystical, Energy, Summon, Tactical
Note that while Specialties are listed by Weapon, they span Weapon categories. For example, Technological Combat might be cyber-warfare, while Mental Biological might represent a sleeping virus.
|Dynamic Card Attributes|
|Weapon Attribute||Specialty Attribute||Role Attribute|