Every Unit Card has one of six Weapons:
- Physical - Tends toward straightforward physical or exposive damage
- Mental - Employs subterfuge and misdirection, or blatant psionic powers
- Tech - Utilizes scientific and electronic infrastructure
- Exotic - Everything else from magic idols to alien ray guns
- Crude - Improvised or inexpertly used. Mainly found on Civilians
- Mixed - This special weapon Matches Any weapon. Mainly found on Officers
Weapon matching is important in the formation of Offensive Squads, and hence Maneuver access.